/* random.h Copyright NTT MCL, 2000. Duncan S Wong Security Group, NTT MCL July 2000 */ /* random structure */ typedef struct { unsigned int bytesNeeded; unsigned char state[20]; unsigned int outputAvailable; unsigned char output[20]; } RANDOM_STRUCT; int RandomInit (RANDOM_STRUCT *randomStruct); int RandomUpdate ( RANDOM_STRUCT *randomStruct, unsigned char *block, unsigned int blockLen ); int GetRandomBytesNeeded ( unsigned int *bytesNeeded, RANDOM_STRUCT *randomStruct ); int GenerateBytes ( unsigned char *block, unsigned int blockLen, RANDOM_STRUCT *randomStruct ); void RandomFinal (RANDOM_STRUCT *randomStruct);